Survivor mode
Two Minute Drill Survivor
Real drives back to back. Call the offense, the defense, or both in turn. Three bad calls end the run, and lucky plays don't save you: only your calls count.
Pick your side
Strikes: a red call on offense, an orange or red call on defense. Three strikes and the run is over.
How Survivor works
Each drive is a real late-game NFL situation from 2023 to today, picked at random. Before the run you pick a side: offense every drive, defense every drive, or offense and defense in turn, starting on offense. You call the plays exactly as in the daily drive, and every call is graded by how much win chance it gave up against the best call on the board.
On offense a red call, more than 10 points of win chance below the best one, is a strike. On defense an orange or red call, more than 4 points below, is a strike: the five defensive calls sit much closer together, so a random defensive call is almost never red but turns orange about as often as a random offensive call turns red. After three strikes the run is over, even in the middle of a drive.
Your score is the number of drives you survived: drives that ended, whatever the result, while you still had a strike left. The drive where you take the third strike doesn't count. Grades come from 400 simulations per option, so an interception on a good call never costs a strike, and a touchdown on a bad call never saves one.
Each side choice keeps its own best run, in this browser only. Nothing is sent anywhere, and Survivor runs don't touch your daily streak. The full grading rules are in How to Play.
Independent fan-made game. Not affiliated with, endorsed by or sponsored by the National Football League, any NFL team, or any other two-minute drill game. Team names are used only to identify real games; no team logos are used. Play-by-play data from nflverse; pass-rush and box counts from FTN Data (CC BY-SA 4.0).